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Posted on 19-09-23, 08:41 in Internet numbers bragging thread
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Posted by Kawa
That would still not be the right number to brag about here. If you want dick-measuring, make a new thread.
I thought the size of your dick was the most important number you could present on the internet.

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Posted on 19-09-24, 07:17 in Resolutions of consoles
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Posted by Nicholas Steel

It's really bizarre going from the NES games which did take advantage of the increased vertical resolution, to the SNES games which squished everything.
Well, in the Nintendo's case, there was no option to NOT output all 240 lines(there was just an assumption that they were outside the screen on NTSC development). On a PAL system, all of those lines would be visible under all but the worst conditions.
There wasn't actually an increase in resolution(much less support for PAL50's higher vertical resolution). Just increased pressure on developers to not ship stupid shit.

In the Super Nintendo's case, there WAS a flag to suppress 16 scanlines and only output 224 lines. Which, since 16 of them "would" fall outside the screen seemed a really good idea. Again, to my understanding there's no actual support for PAL50's higher vertical resolution, so you're still getting letterboxed. There's just no longer that pressure on developers to make sure the first and last eight lines are clean, because they can actually be suppressed entirely.

In both cases, everything was squished. It was still 240 lines in a 280-line frame, and pixels were less tall because of it. It is just the Super Nintendo offered the option to output 224 lines in a 240 or 280-line frame, and absolutely everyone used it.



Unrelated: The Wikipedia article for PAL contains sections entitled "PAL vs NTSC" and "PAL vs SECAM". Neither the NTSC nor SECAM articles have similar subsections. This made me laugh.
I think someone has an inferiority complex about their flickery TVs with their limited color space.

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Posted on 19-09-24, 07:18 in N64 emulators vs. "PJ64 v1.x" emulators
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Posted by tomman
But eventually, the time for a proper LLE solution has to come, even if it can't run games on anything but a overclocked Threadripper/i9. There is room for both, as long as the target is the same: emulating a console, not inventing a new platform that it's going to be misused by ROM hackers!

When tomman says we need an emulator that requires an overclocked Threadripper/i9 to run playably, listen to him.

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Posted on 19-09-25, 04:48 in Internet numbers bragging thread
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Posted by funkyass
Posted by Kawa
I have no idea.

very impressive numbers for IP over dead snail.
Hey, it is a hundred times faster than dialup!

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Posted on 19-09-26, 10:33 in Games You Played Today REVENGEANCE
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Thirty years later, Genesis still does what Nintendon't.

In this case, it is "actually putting out enough of your silly emulator boxes in nostalgic cases that people will see them on store shelves". I literally never saw an NES Classic or SNES Classic in the wild. I saw a full shelf-load of Genesis Minis the other day. So I got one, because it is cute.



I rather like the attention to detail on the console design. They molded in the headphone port, and there's even a little flat circle on the back where the real Genesis had a screw hole to lock your Power Base Converter in place and a plastic dome on the bottom where the real Genesis had one. The cartridge door opens, the expansion connector cover comes off, the non-functional volume slider moves. The volume slider is even constructed so that there's a similar resistance to what the real Genesis volume control feels like(I actually thought it would work before I turned the thing on). Sega's always been proud of their history, and it shows.

The attention to detail actually makes one inaccuracy somewhat more glaring. The reset button is recessed rather deeply, and it is annoying mostly because of the attention to detail present in every other facet.


...


I guess there's some games too. It is a collection of Genesis ROM images and an emulator. What can I say?


I wouldn't say the library is the forty best games for the Genesis, or even the forty best-known. What it IS, though, is a great historical sampling. You could do far worse if you wanted to create a set of games to show how the Genesis' marketing and software evolved over time, though the lack of a single sports title is notable from this perspective.

The menu lets you sort games alphabetically, by genre, or by release date. That's cool to me, particularly in keeping with the sort of historical presentation. No manual scans are present, though, which is a bummer. Interestingly, changing the menu language to japanese doesn't change the game list to the japanese game list, but it DOES change the release date of the games to match the new region, and swaps the ROM images and box art out for region-appropriate ones. This is most obvious if you set the menu to japanese and go looking for Dr. Robotnik's Mean Bean Machine, which is replaced with an unmodified Puyo Puyo. Again, it is a nice touch.


There's a new port of Darius developed for this release, which is pretty rad. There's also a new port of Sega's '88 arcade version of Tetris(not to be confused with the '89-developed, unreleased Genesis version). I love that they paid someone to code new software that would've been at home in the system's original library, even if it IS Darius at 4:3 instead of the arcade's crazy 4:1 aspect ratio.
(Tangentally, the arcade Darius is wider than a dual 16:9 setup. People these days don't know what widescreen really MEANS.)

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Posted on 19-09-26, 12:04 in What are you listening to right now?
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Posted by sureanem
What abuot shazam?
You mean Kazaam, right?

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Posted on 19-09-27, 04:46 in I have yet to have never seen it all. (revision 2)
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Posted by tomman
GOD DAMN IT KOISHI!

(also doubles as a creepy LCD test image)

That is always a neat trick to see deployed.

https://www.pixiv.net/en/artworks/16419062 was my first example of this effect. It used a clever variant, as I recall, that only worked with two pictures of very different brightness, instead of two of similar brightness(and that it still works almost a decade later is embarrassing as fuck).

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Posted on 19-09-27, 07:30 in I have yet to have never seen it all. (revision 2)
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Posted by Nicholas Steel
Posted by CaptainJistuce
https://www.pixiv.net/en/artworks/16419062 was my first example of this effect. It used a clever variant, as I recall, that only worked with two pictures of very different brightness, instead of two of similar brightness(and that it still works almost a decade later is embarrassing as fuck).

What's supposed to be special about it? The grid that appears at certain zoom scales? If I click it to "zoom" it I get a completely different image file (not an artefact of how scaling is done by my web browser) and you can open both images and switch back and forth.

The thumbnail is generated from the full-size image. While Pixiv does do server-side processing to generate thumbnails, it isn't actually using a different source image.
The grid is an artifact of the nature of the hidden image(one pixel in every four-pixel square is the "dark" image, and zooming in and out generates moire patterns).

If you download the full image and adjust the gamma, you can make the alternate image appear. Assuming your image viewer respects the PNG gamma tag, turning up the gamma will make the "light" image used for thumbnails appear.
If your viewer DOESN'T respect the PNG gamma tag(and on my computer, the only non-browser viewer that does is Windows 10's "Photos" app), then turning down the gamma will make the "dark" image appear.

A simple resize algorithm will display the light image when creating a 50% thumbnail, because it will often ignore the uncommon PNG gamma tag and not carry it over to the new image(and even today, a lot of image software ignores gamma completely during resizing operations anyways).


https://web.archive.org/web/20130204085924/http://bananabona.com/madeinheaven.html is the artist's original writeup. In japanese, but it has proven remarkably amenable to coherent babelfishing.


https://superuser.com/questions/579216/why-does-this-png-image-display-differently-in-chrome-firefox-than-in-safari-a And here's Stack Exchange rediscovering the trick(or issue, depending on what you're trying to do)

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Posted on 19-09-27, 07:41 in I have yet to have never seen it all.
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Here, I just uploaded it to imgur to demonstrate.

https://i.imgur.com/7FrzNp4l.png is imgur's autogenerated thumbnail.
https://i.imgur.com/7FrzNp4.png is the original image.
Note the file names. The only difference is the l before the period that denotes the former is a thumbnail. They both come from the same source.


And if I can combine them with a URL tag and an img tag like so...

You can click the thumbnail and get the original image. I'm trying to be polite and not drop giant images in the thread and clog up everyone's screen, and it creates a GROSS MISREPRESENTATION OF CONTENT because thumbnail generation is broken.

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Posted on 19-09-27, 23:16 in I have yet to have never seen it all.
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Posted by Nicholas Steel
Yeah I was reading http://www.4p8.com/eric.brasseur/gamma.html which fully explains the issue that causes the bizarre effect (and points out that recent versions of Firefox reintroduced the issue).
That's actually a DIFFRENT gamma issue. I know, it seems ridiculous we'd have two decade-old unfixed gamma issues, but...
This one relies on applications not parsing the PNG gamma tag, which was intended to make images display the same on diffrent machines back when everyone didn't use the same hardware and software, and diffrent systems had diffrent display gamma curves(Apple used 2.8, Microsoft used 2.2, everyone else could pound sand). Knowing the gamma curve used on the originating system meant you could correct for the curve used on the displaying system and get the same displayed image on both.

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Posted on 19-09-28, 08:13 in Games You Played Today REVENGEANCE
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It is definitely map completion percentage. Though you should be close to that in enemies encountered too(there's like three you could've not seen)

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Posted on 19-09-29, 20:47 in Mozilla, *sigh*
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Posted by tomman

Fuck, everybody is evil, let's go shopping~
WHOOO!!!!!!!!

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Posted on 19-09-29, 20:52 in I have yet to have never seen it all.
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Posted by tomman

I tried opening the image on several applications.

Only Mozilla browsers display the dark alternate image.
Everything else I tried on this Debian box (GIMP, gpicview, Eye of MATE, KolourPaint, ImageMagick... even tried with FFmpeg-based video players like VLC, ffplay, and Xine) depicts the couple holding sword, even at 100% zoom.

Applications that ignore PNG gamma at all times. Whoo!


On an older WinXP laptop, the default Windows image viewer displays almost nothing but darkness at default zoom levels, and the dark alternate image at 100% zoom.

Windows respects the PNG gamma tag at all times. But that can't be right because Microsoft is terrible and everything they make is bad, so there must be a good reason to ignore a part of the base standard.


The Satori/Koishi image gets even creepier when zoomed in/out on, say, gpicview: at first it renders a low-quality version, where you see Koishi briefly flashing for a split second, then a "second pass" higher quality rendering shows nothing but either a checkerboard pattern or a flat gray background (and a annoyed-for-no-reason Satori). At 100%, Koishi may go away (or not!) if you look at your LCD panel from a different angle, depending on how cheap was your OEM the day your monitor was built...
Dithered stealth images are really weird in how they behave when zooming. And, of course, if you have an old browser that highlighted images with a checkerboard instead of a transparency, you might have EVEN MORE FUN.

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Posted on 19-09-29, 21:26 in Mozilla, *sigh* (revision 3)
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What the FUCK!
Genocide does not just HAPPEN, and is UNARGUABLY worse than fucking internet filters.

Also, speaking of unalienable rights...
"We hold these truths to be self-evident, that all men are created equal, that they are endowed by their Creator with certain unalienable Rights, that among these are Life, Liberty and the pursuit of Happiness."

That's the first words ever authored by my country. I note they didn't say "life unless you got the wrong skin color" or "the pursuit of innernet tiddies". So yes, genocide is a fuckin' violation of human rights.






Also: the shops are evil too?!?! That's not true! Thates impossible!

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Posted on 19-09-29, 22:10 in I have yet to have never seen it all.
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Posted by Kawa
PNG gamma information may be ignored, of course. The capitalization rules say so: "gAMA" is a non-critical, registered, copy-safe chunk.

Edit: misunderstood copy-safety. Gamma may only be blindly preserved if no other critical chunks were altered.

Well, yes, clearly. But somehow the only place where it is genuinely advantageous to ignore it(web browsers) is also the only place it is respected.

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Posted on 19-09-30, 01:34 in Mozilla, *sigh* (revision 1)
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Posted by sureanem

Genocide is directly downstream from ethnic conflict, and ethnic conflict happens when you get sufficient ethnic tensions, which is to say everywhere you have different people living together. Can you put up even one counter-example, of a civilization or time that was free from genocides despite heavy ethnic conflict, or free from ethnic conflict despite various ethnicities?

That people seem unable to get along doesn't make it RIGHT.

It is deeply ironic that you assert that your fatherland is such an example. Pray tell, what happened 54 years after the ratification of the passage you quote? Granted, this was according to many observers how it was able to avoid going the way of South America or the African colonies, and one could argue–I am not taking a position on the issue–it was thus necessary, but it nevertheless very much happened.

I've never claimed my country is perfect, or even GOOD, at adhering to the precepts that its founders believed in.
Also, not ratification. That was the first sentence of the declaration of independence. There wasn't a government to ratify shit yet(and the first government we founded after telling England to fuck off was so ineffectual that the president under the Articles of Confederation refused to take office).

The point is what the words say. It is self-evident that all men are created equal, and that possess unalienable rights to life and liberty. Whether my nation has always upheld these words is irrelevant to whether I believe them or not. You brought the concept of inherent human rights up, I doubled-down.



Whether pornography is covered under the freedom of speech is a hotly debated issue, but you likewise ought to be familiar with the conclusion of your Supreme Court in the case of Miller v. California. At any rate, is not the pursuit of Happiness but rather the right to Liberty under which it would fall.

It would most likely fall under freedom of speech. The rights laid out in the first sentence of the declaration of independence are not an all-encompassing list(nor are the ones listed in the bill of rights, as amendments 9 and 10 make clear and the law steadfastly ignores), merely the most important ones and the ones the US was seceding for violation of.

It appears perfectly reasonable to me that your Founding Fathers would have found Internet censorship far more objectionable than the genocide of domestic ethnic minorities.

I disagree, but contend that a failure to uphold one's ideals does not prove them invalid. By that argument, there is, in fact, no such thing as human rights.


Genocide is an activity which sometimes may be legitimate and sometimes not

NO! IT CANNOT! YOU CANNOT ENGAGE IN A SYSTEMATIC CAMPAIGN OF MASS MURDER AND CALL IT LEGITIMATE! WHAT IN THE EVER-LOVING FUCK IS WRONG WITH YOUR HEAD?!?!?!

It is important to keep in mind that the negative effects of genocides on human rights are extremely limited; although they may be regrettable in other regards, they rarely constitute a significant threat to the health of the democracy.

My mistake, you're definitely right. Executing large swaths of a population on the flimsiest of reasons isn't any kind of threat to democracy.

If fucking state-sponsored mass-murder is acceptable, there is no democracy because it is acceptable for the government to execute anyone who disagrees.

I will conclude by paraphrasing the abortion enthusiasts here; their subjects, their choice.

But the same does not apply to censorship?


You are a horrible, sick creature and I am disgusted to share a world with you.

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Posted on 19-09-30, 02:33 in I have yet to have never seen it all.
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Wasn't sRGB kind of a shitty standard to start with?
As I recall it was an attempt to make a documented standard based on the typical display system of the time, which of course means it became a de facto standard because everyone was already using it, and makes the modern displays that can't even hit the entire sRGB color space all the more embarrassing since they're failing to meet a standard that was by design a representation of the mid-1990s mainstream.

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Posted on 19-09-30, 03:32 in I have yet to have never seen it all.
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Posted by wareya
Something like that. The worst part of it is the linear part of the gamma ramp, which just means that people implement it incorrectly (because an exponent is Good Enough™). The general idea is fine. If we're only storing 255 brightness levels per channel we should DEFINITELY gamma-compress them. The question is how much, with what curve, and how the representation is chromatically defined.
I say 8 bits per channel was good enough for 1995, but a quarter-century later we should DEFINITELY be seeing advancement. I'm outraged that for most systems 24-bit color is still the cap.

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Posted on 19-09-30, 05:52 in GDQ Zelda II. With live music.
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That is both awesome and stupid at the same time. I'm impressed and confused.

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Posted on 19-09-30, 11:10 in I have yet to have never seen it all.
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Posted by Kawa
Posted by CaptainJistuce
I say 8 bits per channel was good enough for 1995
System 7 from 1991 disagreed, even if this was only to define colors. The fact that it says 16, 256, thousands, or millions of colors in the mode window implies it's downscaled to 8 bits per channel.

Dumb DTP thing?
I'm certain it was 24-bit color in the display path, as per hardware documentation. Hell, look at the color banding on that selector, that window's not even 24-bit.

Possibly for printing purposes, possibly just Apple being Apple.
Also possible they intended to go farther but RAM prices got in the way at the time.


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