I was pretty pleased at myself when I came up with the basic character stats in Noxico, because there’s this symmetry to them. Four stats with C names, four with S.
However, I felt something was off. They seemed unclear, and one of them was entirely unused. So recently I went over the set, renamed most of them, and redefined the unused one. Here’s what I came up with, and as an added bonus what each of them actually means:
Name | Replaces | Intent |
---|---|---|
Charisma | Charisma | Generally good looks, physical or otherwise. May be used to roll for influencing others. |
Climax | Climax | How long you can go before you nut, which happens at 100. Increased through actions. |
Mind | Cunning | How smart you are. May be used to roll for identifying things and influencing others. |
Vice | Carnality | How kinky you are. Gates various actions. |
Excitement | Stimulation | How excited you are. Gates initiating sex. Too much excitement passively increases Climax. |
Libido | Sensitivity | Passively increases Excitement over time. Certain actions may use this as a multiplier. |
Speed | Speed | Determines how long a personal turn takes. May be used to roll for who acts first. |
Body | Strength | Determines unarmed attack power, carrying capacity, and max health. May be used to roll for grapples and escapes. |
None of these changes have actually been implemented yet, and all but maybe Body/Strength and Speed ought to be entirely scripted — as it is, there are still several areas of C# code that use the sex-specific stats, such as Climax and Excitement/Stimulation, and their respective bonus modifier tokens are all hardcoded also.
As good an excuse to do something about that as anything, really.
Hey, I don’t know if you get much in the way of feedback or comments from people or anything like that, especially since moving from Tumblr, but I just want to say I really enjoy seeing info and updates on Noxico, I’m very happy to see that you’re still working on making it into something really quality.
Good luck.