FILES ----- player.config terrestrial_worlds.config stats\effects\wet\wet.statuseffect terrain\cave\normalcaves.terrain DIFFS ----- player.config 347,352d346 < "persistentEffectCategories" : [ < "armor", < "tools", < "lounging" < ], < terrestrial_worlds.config 235c235 < "caveSelector" : "normalBackgroundCaves", --- > "caveSelector" : "normalCaves", stats\effects\wet\wet.statuseffect 4c4 < "defaultDuration" : 20, --- > "defaultDuration" : 5, terrain\cave\normalcaves.terrain 5a6,94 > //stringy karst caves > { > "type" : "karstcave", > > "layerResolution" : 7, > "layerDensity" : 0.08, > > "surfaceDensity" : 0.04, > "surfaceDistance" : 0, > > "layerHeightVariation" : { > "type" : "perlin", > "octaves" : 2, > "frequency" : 0.007, > "amplitude" : 70 > }, > "bufferHeight" : 50, > > "caveDecision" : { > "type" : "perlin", > "octaves" : 2, > "frequency" : 0.011, > "amplitude" : 1, > "bias" : 0 > }, > "caveTaperPoint" : 0.08, > > "caveHeightVariation" : { > "type" : "perlin", > "octaves" : 2, > "frequency" : 0.032, > "amplitude" : 26, > "bias" : 9 > }, > > "caveFloorVariation" : { > "type" : "perlin", > "octaves" : 2, > "frequency" : 0.1, > "amplitude" : 4, > "bias" : -2 > } > } > , > //larger karst chambers > { > "type" : "karstcave", > > "layerResolution" : 13, > "layerDensity" : 0.05, > > "surfaceDensity" : 0.0, > "surfaceDistance" : 50, > > "layerHeightVariation" : { > "type" : "perlin", > "octaves" : 2, > "frequency" : 0.009, > "amplitude" : 30 > }, > "bufferHeight" : 50, > > "caveDecision" : { > "type" : "perlin", > "octaves" : 2, > "frequency" : 0.01, > "amplitude" : 2, > "bias" : -0.6 > }, > "caveTaperPoint" : 0.3, > > "caveHeightVariation" : { > "type" : "perlin", > "octaves" : 2, > "frequency" : 0.03, > "amplitude" : 30, > "bias" : 20 > }, > > "caveFloorVariation" : { > "type" : "perlin", > "octaves" : 2, > "frequency" : 0.1, > "amplitude" : 4, > "bias" : -6 > } > } > , > //worm caves 10,11c99,101 < "xFreq" : 0.2, < "xAmp" : 3, --- > "xFreq" : 0.05, > "xAmp" : 2, > "xXInfluence" : 0.2, 14,15c104,106 < "yFreq" : 0.2, < "yAmp" : 3, --- > "yFreq" : 0.05, > "yAmp" : 2, > "yYInfluence" : 0.5, 21,37c112,113 < "numberOfWormsPerSectorRange" : [0.05, 0.4], < "wormSizeRange" : [0.5, 6], < "wormSizeRate" : 0.3, < "timeToLiveRange" : [50, 120], < "headingNoiseRate" : 0.1, < "headingFlipThreshold" : 0.95, < "headingFlipAngle" : 1.5, < "surfaceHeadingTolerance" : 0.8 < } < }, < { < "type" : "surfaceAdjustment", < "surfaceAdjustment" : -200.0, < "bedrockAdjustment" : 0.0, < "clamp" : [-200.0, 0.0], < "source" : { < "type" : "caveground", --- > "numberOfWormsPerSectorRange" : [0.2, 0.25], > "wormSpeed" : 1.5, 39,81c115,120 < "caveLimit" : 5.0, < "caveDropoff" : 0.5, < // By default, caves drop-off at exacly ground-height, this offsets that downward. < "caveDepth" : 0, < < "scale" : [2000, 2000], < < "caveNoise" : { < "type" : "Perlin", < "octaves" : 2, < "bias" : 15.0, < "frequency" : 20.0, < "amplitude" : 15.0 < }, < < "caveSubtractNoise" : { < "type" : "RidgedMulti", < "octaves" : 2, < "bias" : 11.0, < "frequency" : 16.0, < "amplitude" : 11.0 < }, < < "caveHeightNoise" : { < "type" : "Perlin", < "octaves" : 1, < "frequency" : 4.0, < "amplitude" : 0.3 < }, < < "caveXNoise" : { < "type" : "Perlin", < "octaves" : 6, < "frequency" : 10.0, < "amplitude" : 0.1 < }, < < "caveYNoise" : { < "type" : "Perlin", < "octaves" : 6, < "frequency" : 10.0, < "amplitude" : 0.1 < } --- > "wormSizeRange" : [2, 6], > "wormLengthRange" : [60, 120], > "wormTaperDistance" : 20, > "wormAngleRange" : [0, 6.28318], > "wormTurnChance" : 0.25, > "wormTurnRate" : 0.08