Kawaoneechan |
Posted on 19-07-31, 16:41
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You're really messing with my Zen thing, man
Post: #311 of 599 Since: 10-29-18 Last post: 205 days Last view: 15 hours |
Posted by sureanemHi, my name is Kawa. I vastly prefer to play by myself because Hell is other people, and I am hardly anyone. |
tomman |
Posted on 19-07-31, 17:04
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Dinosaur
Post: #460 of 1318 Since: 10-30-18 Last post: 6 days Last view: 19 hours |
Posted by Kawa Hi, my name is Random Citizen from Soviet Venezuela, and I'm forced to play offline because my shithole was forcibly disconnected from the globalized world. Also, save the "your country does not count" snarky remakrs for yourself. I'm still an human that likes videogames. Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™ |
creaothceann |
Posted on 19-07-31, 17:05 (revision 1)
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Post: #179 of 456 Since: 10-29-18 Last post: 53 days Last view: 8 hours |
Posted by Kawa #metoo My current setup: Super Famicom ("2/1/3" SNS-CPU-1CHIP-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10 |
KoiMaxx |
Posted on 19-07-31, 17:26
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Post: #90 of 159 Since: 10-29-18 Last post: 216 days Last view: 12 hours |
Posted by Kawa Same. I shouldn't be obligated to play online just everyone else is doing it. On a more pragmatic level, I'm not harming anyone by NOT doing it, so why should I be forced to do so? I still have no idea what I'm talking about. |
NTI |
Posted on 19-07-31, 17:31
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Post: #22 of 40 Since: 10-29-18 Last post: 721 days Last view: 721 days |
Posted by Kawa Count me in. |
Braintrash |
Posted on 19-07-31, 18:43 (revision 1)
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Post: #13 of 20
Since: 10-29-18 Last post: 1746 days Last view: 1632 days |
Once upon a time, I was interviewed for a magazine and they used the following quote as their title: "What I hate in online games are the other players." (Interview wasn't in English, so feel free to provide a better punchline, but I am pretty sure that you get the meaning.) So, count me in too. Online haming should be an alternative for The Samaritans, not a mandatory state asylum. |
Wowfunhappy |
Posted on 19-07-31, 20:05 (revision 4)
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Post: #7 of 21
Since: 11-08-18 Last post: 1264 days Last view: 1264 days |
Posted by sureanem No. You can use Steamless alongside a "Steam API emulator" to get most stuff working, but no single API emulator works with every game, so you have to cycle through them to figure out which one works. When a game isn't compatible with an API emulator, it usually fails in an obvious way, such as not starting at all or crashing at the title screen. But I've also had games where only one mode crashes, or everything freezes after a specific level. So now you've run into the classic console emulator problem of, is this a bug in the game or a problem with the emulator? (I know too much about this because I really don't like Steam, so I have a convoluted setup where I buy games in a Virtual Machine, patch them, test them to the extent I can, and then back up the files.) |
tomman |
Posted on 19-07-31, 20:30
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Dinosaur
Post: #461 of 1318 Since: 10-30-18 Last post: 6 days Last view: 19 hours |
Also: not all games in Steam are DRM'd. A bunch of my VNs and Japanese-y games there are completely unprotected. Some have Steamworks, but will work fine even if Steam is not installed (you just won't get your 'cheevos and cloud saves). A few don't even have that, they just dump the flat raw binary on Steam and only use the store as a glorified distribution channel. Also, there are legit ways to reclaim your game. If you're lucky to not miss the (very narrow) windows, GOG Connect may help you. And as a very specific example, EasyGameStation games distributed by Carpe Fulgur were sold both in and outside Steam. For those that bought their games outside Steam, Carpe Fulgur had to ship the updates as separate zip files, but as a nice side effect, you can use the executables from those to replace the CEG-protected executables from the Steam version, effectively killing DRM for that game, no piracy needed! (Yes, I've tested it both with Recettear and Chantelise). Too bad the rest of their catalog is Steam-only :/ Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™ |
Kawaoneechan |
Posted on 19-07-31, 20:58
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Secretly, I'm Thor Balle Mühlensteth
Post: #312 of 599 Since: 10-29-18 Last post: 205 days Last view: 15 hours |
Posted by tommanStarbound, for example. No cheevos or Workshop mods, but the Workshop is not the only way to acquire and install mods. |
tomman |
Posted on 19-07-31, 21:42 (revision 1)
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Dinosaur
Post: #462 of 1318 Since: 10-30-18 Last post: 6 days Last view: 19 hours |
And in more sad news for us fans of legacy hardware: Linus himself has marked the floppy driver as "orphaned", that is "noone of us have working hardware anymore, so who cares": https://github.com/torvalds/linux/commit/47d6a7607443ea43dbc4d0f371bf773540a8f8f4 This doesn't mean that they're deprecating the FDD driver right away, but... that's no good, yo. Yes, I'm aware of USB floppy drives (I even have one, a Dell-branded NEC I bought over a decade ago, when I still used floppy disks back at college). They all SUCK, and they don't provide true low-level access, so no non-standard formats fun for you - it's 1.44MB OR DEATH. And yes, I still have working drives and virgin media in storage. Last time I used a REAL, µPD765/i8272A-derived floppy interface drive was a few weeks ago (and that's only because USB boot is borked on my IBM Thinkcentre BIOS, so I always keep a Plop Boot Manager disk half-ejected in the drive, because that's a much reliable way for USB boot on that thing, rather than the "let's pretend every USB stick is an HDD so you need to tamper with the HDD boot order because we were too lazy to add a boot menu to this thing" failsauce of this Phoenix BIOS) Nah, who am I kidding? Even *I* have my standards, and floppy drives really DO belong to a museum. Fortunately I still have my 386sx for all my floppy needs~ Yes, even 5.25". Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™ |
CaptainJistuce |
Posted on 19-07-31, 22:29 (revision 1)
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Custom title here
Post: #598 of 1164 Since: 10-30-18 Last post: 73 days Last view: 23 hours |
Posted by sureanemComputers are computers, interfaces designed for 5" touchscreens will be diffrent than ones designed for 25" with a keyboard and mouse by necessity. --- In UTF-16, where available. --- |
Kawaoneechan |
Posted on 19-07-31, 23:37
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A punch comes free with most major felinies
Post: #313 of 599 Since: 10-29-18 Last post: 205 days Last view: 15 hours |
For crying out loud, even my fictional alien species' fictional computers have at least three UI modes, and one of them is specifically for small touchscreens! And no bloody holograms! |
CaptainJistuce |
Posted on 19-08-01, 00:59
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Custom title here
Post: #599 of 1164 Since: 10-30-18 Last post: 73 days Last view: 23 hours |
Please state the nature of the medical emergency. --- In UTF-16, where available. --- |
Duck Penis |
Posted on 19-08-01, 01:45
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Stirrer of Shit
Post: #548 of 717 Since: 01-26-19 Last post: 1773 days Last view: 1771 days |
Posted by Kawa I don't mean offline as in by yourself, but as in actually lacking an Internet connection. I can think of a few reasons why you wouldn't have an Internet connection: 1) you live in a shithole without infrastructure (note, this could also mean "way out in the sticks") 2) you're visiting somewhere and don't have Internet there 3) your Internet is temporarily out 4) you don't feel any need to use computers Obviously, the people who don't use computers don't play video games on them and thus they don't purchase any, so we can count them right out. 2 and 3 are transient and is probably not a factor for most people (Christ, go read a book or something), and most of the people in category 1 have purchasing power equal to zero. So for most games, it should make perfect economic sense to use hard always-online DRM. Posted by tomman No, look, I'm not saying it's particularly nice or that they should do it, just that it'd be profitable and it's odd they're not fucking people over in this specific manner if it's profitable to do so. So much for the EMH, I guess. Alternate hypothesis: Since the desktop platform exists just to provide an illusion of control, and they're already redlining it with W10 and whatnot, too much cloud, especially in the safe space of Steam, home-built computers, and piracy, might be bad for business since it kills the platform's appeal, and considering kids today just use smartphones for their games, they're extra careful not to kill it off prematurely, since it can't really recover as it could. Alternate hypothesis 2: Desktop gaming just skijors off of console gaming, so whatever they do there gets done everywhere. For instance, Denuvo was explicitly designed around allowing offline play, so maybe they just want to get as "console-like" semantics without having to worry about anything else. Posted by CaptainJistuce What about the web-app trend then? There was a certain photograph about which you had a hallucination. You believed that you had actually held it in your hands. It was a photograph something like this. |